A Story of the Harlem Renaissance
From the Set Scrapbooks of America
The famous poet Countee Cullen gives Simon Brocade his nickname: Shaky Bones. As Shaky explains it, when the music starts, he just can't be still! Music and creativity seem to ooze from everyone in Shaky's neighborhood during the Harlem Renaissance-- including from Shaky. He wants to be famous as a poet. A young poet's competition teaches Shaky that being known as a good person might just be better than being known as a talent. Shaky guides readers through the Harlem of his day, introduces us to prominent writers and musicians of the era, and brings us the excitement of the Harlem Renaissance.
- Shaky's Story
- The History of the Harlem Renaissance
- To Find Out More
- About the Author
A noteworthy review of Scrapbooks of America from Library Media Connection on May 1, 2004
Historical fiction buffs will love this series. This is a first person narrative of what life was like in Harlem during the age of the Harlem Renaissance, primarily the 1920s. Simon Brocade, AKA Shaky Bones, is the young narrator. He is interested in writing poetry, and he envisions the library as the temple of knowledge. This use of words endeared me to the narrator. He does an excellent job of describing how life was then, how things felt, and how wonderful it was to meet all the talented people of the time. Harlem was thrilling and full of life and he makes the reader feel and hear the music and rhythm of the times. The scrapbook format includes photos and notes with interesting facts, which makes for a nice blend of fiction and history. Also included are a glossary, timeline, activities, places to find out more, and places to visit. Students who are not quite ready to make the leap to reading nonfiction will find this series most enjoyable. The characters are delightfully real and make the history of the time truly come alive. Teachers and media specialist will like the series because the books make wonderful curriculum connections.
Author: Pamela Dell
Pamela Dell has been writing for kids since the late 1980's, including work in both print and interactive multimedia. In the mid-1990's, she became one of the founders of Purple Moon, a highly acclaimed interactive game company for girls. As part of her role there, Pamela created the characters and scripts for the company's multiple-award winning Rockett CD-Rom game series. She has also produced work, both fiction and nonfiction, for clients such as Mattel, Carus Publishing, World Book Encyclopedia, Children's Press, Plan B Enterprises, Addictive Media, and the University of California, among others...subsequently nominated for a Pushcart Prize.